Skip to content
MTG · Concept
◇ Concept · 2 printings
Go Nuts!

Go Nuts!

Sorcery
2
printings
#25122
EDHREC rank
penny rank
Std
normal
in vault
for trade
wishlisted
Gameplay
Sorcery
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) Choose one. If this spell was cast using teamwork, choose both instead. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature an opponent controls.
Legalities
tlrlegal
duellegal
brawllegal
pennynot legal
PreDHnot legal
futurelegal
legacylegal
modernlegal
pauperlegal
alchemynot legal
pioneerlegal
vintagelegal
historiclegal
standardlegal
Timelesslegal
commanderlegal
Gladiatorlegal
Old Schoolnot legal
Premodernnot legal
Oathbreakerlegal
Standard Brawllegal
Pauper Commandernot legal
Context

Rarix catalogs 2 distinct printings of this card concept, spanning every set the card has appeared in. The Printings grid below lists each one with its own variant treatment, price, and collector signal.

Card type: Sorcery. Color identity: green. Mana cost: {G} (1 converted). Keyword abilities: Fight and Teamwork.

Legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Brawl, and Historic.

EDHrec ranks this card concept #25,122 in Commander, putting it in the fringe-play tier of the format's playable pool.

The representative printing on this page is illustrated by Ignatius Budi.

All printings · 2
MSH #168
MSH · #168
common
MSH #168Foil
MSH · #168
common

Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Ignatius Budi

Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.

Go Nuts! · Concept · Rarix