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MTG · Concept
◇ Concept · 2 printings
Water Whip

Water Whip

Sorcery — Lesson
2
printings
#12016
EDHREC rank
penny rank
Std
normal
in vault
for trade
wishlisted
Value
$1.8690d high · 2 printings
Volatility · high
90-dayhigh $1.86low $0.72range 158.3%n 62
Gameplay
Sorcery — Lesson
As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Return up to two target creatures to their owners' hands. Draw two cards.
"The key is getting the wrist movement right."
Legalities
tlrlegal
duellegal
brawllegal
pennynot legal
PreDHnot legal
futurenot legal
legacylegal
modernnot legal
paupernot legal
alchemynot legal
pioneernot legal
vintagelegal
historiclegal
standardnot legal
Timelesslegal
commanderlegal
Gladiatorlegal
Old Schoolnot legal
Premodernnot legal
Oathbreakerlegal
Standard Brawlnot legal
Pauper Commandernot legal
All printings · 2
TLE #227
TLE · #227
rare
$0.80
TLE #227Foil
TLE · #227
rare
$1.48

Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Rose Benjamin

Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.

Water Whip · Concept · Rarix