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MTG · Concept
◇ Concept · 3 printings
Witch-Maw Nephilim

Witch-Maw Nephilim

Creature — Nephilim
3
printings
#21785
EDHREC rank
#17905
penny rank
Std
normal
in vault
for trade
wishlisted
Value
$12.6690d high · 3 printings
Volatility · high
90-dayhigh $13low $0.02range 63200.0%n 122
Gameplay
Creature — Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
1/1
Legalities
tlrnot legal
duellegal
brawlnot legal
pennylegal
PreDHlegal
futurenot legal
legacylegal
modernlegal
paupernot legal
alchemynot legal
pioneernot legal
vintagelegal
historicnot legal
standardnot legal
Timelessnot legal
commanderlegal
Gladiatornot legal
Old Schoolnot legal
Premodernnot legal
Oathbreakerlegal
Standard Brawlnot legal
Pauper Commandernot legal
All printings · 3
PLST #GPT-138
PLST · #GPT-138
rare
$0.62
GPT #138
GPT · #138
rare
$0.54
GPT #138Foil
GPT · #138
rare
$9.53

Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Greg Staples

Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.

Witch-Maw Nephilim · Concept · Rarix