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◇ Concept · 5 printings
Marauder's Axe

Marauder's Axe

Artifact — Equipment
5
printings
#21961
EDHREC rank
#17126
penny rank
Std
normal
in vault
for trade
wishlisted
Value
$0.2290d high · 5 printings
90-dayhigh $0.22low $0.01range 2100.0%n 253
Gameplay
Artifact — Equipment
Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
A sharp axe solves most problems.
Legalities
tlrlegal
duellegal
brawllegal
pennylegal
PreDHnot legal
futurenot legal
legacylegal
modernlegal
pauperlegal
alchemynot legal
pioneerlegal
vintagelegal
historiclegal
standardnot legal
Timelesslegal
commanderlegal
Gladiatorlegal
Old Schoolnot legal
Premodernnot legal
Oathbreakerlegal
Standard Brawlnot legal
Pauper Commanderlegal
Context

Across the 5 printings of this card, the trailing-90-day price band runs from $0.01 to $0.22 across 253 observations.

Rarix catalogs 5 distinct printings of this card concept, spanning every set the card has appeared in. The Printings grid below lists each one with its own variant treatment, price, and collector signal.

Card type: Artifact — Equipment. Mana cost: {2} (2 converted). Keyword abilities: Equip.

Legal in Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Brawl, and Historic.

EDHrec ranks this card concept #21,961 in Commander, putting it in the fringe-play tier of the format's playable pool.

The representative printing on this page is illustrated by Mitchell Malloy.

All printings · 5
JMP #473
JMP · #473
common
$0.20
M20 #231
M20 · #231
common
$0.05
M20 #231Foil
M20 · #231
common
$0.10
M19 #240
M19 · #240
common
$0.05
M19 #240Foil
M19 · #240
common
$0.01

Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Mitchell Malloy

Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.

Marauder's Axe · Concept · Rarix