Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
1/5
Legalities
tlrnot legal
duelnot legal
brawllegal
pennynot legal
PreDHnot legal
futurenot legal
legacynot legal
modernnot legal
paupernot legal
alchemynot legal
pioneernot legal
vintagenot legal
historiclegal
standardnot legal
Timelessnot legal
commandernot legal
Gladiatornot legal
Old Schoolnot legal
Premodernnot legal
Oathbreakernot legal
Standard Brawlnot legal
Pauper Commandernot legal
Context
Card type: Creature — Sphinx Wizard. Color identity: blue. Mana cost: {2}{U}{U} (4 converted). Keyword abilities: Flying.
Legal in Brawl and Historic.
The representative printing on this page is illustrated by Yigit Koroglu. Browse the full artist gallery to see other illustrations in the catalog.