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MTG · Concept
◇ Concept · 3 printings
Isolation Zone

Isolation Zone

Enchantment
3
printings
#25629
EDHREC rank
#12114
penny rank
Std
normal
in vault
for trade
wishlisted
Value
$0.4990d high · 3 printings
Volatility · high
90-dayhigh $0.49low $0.03range 1533.3%n 573
Gameplay
Enchantment
When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
When properly aligned, hedrons become powerful tools of binding.
Legalities
tlrnot legal
duellegal
brawlnot legal
pennylegal
PreDHnot legal
futurenot legal
legacylegal
modernlegal
pauperlegal
alchemynot legal
pioneerlegal
vintagelegal
historicnot legal
standardnot legal
Timelessnot legal
commanderlegal
Gladiatornot legal
Old Schoolnot legal
Premodernnot legal
Oathbreakerlegal
Standard Brawlnot legal
Pauper Commanderlegal
All printings · 3
PLST #OGW-22
PLST · #OGW-22
common
$0.07
OGW #22
OGW · #22
common
$0.08
OGW #22Foil
OGW · #22
common
$0.13

Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Chris Rallis

Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.

Isolation Zone · Concept · Rarix