Starting intensity 1
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to this enchantment's intensity. Then this enchantment intensifies by 1.
Legalities
tlrnot legal
duelnot legal
brawllegal
pennynot legal
PreDHnot legal
futurenot legal
legacynot legal
modernnot legal
paupernot legal
alchemynot legal
pioneernot legal
vintagenot legal
historiclegal
standardnot legal
Timelesslegal
commandernot legal
Gladiatorlegal
Old Schoolnot legal
Premodernnot legal
Oathbreakernot legal
Standard Brawlnot legal
Pauper Commandernot legal
Context
Card type: Enchantment — Aura. Color identity: green. Mana cost: {3}{G} (4 converted). Keyword abilities: Intensity and Enchant.
Legal in Brawl and Historic.
The representative printing on this page is illustrated by Mauricio Calle. Browse the full artist gallery to see other illustrations in the catalog.