Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
Legalities
tlrnot legal
duelnot legal
brawlnot legal
pennynot legal
PreDHnot legal
futurenot legal
legacynot legal
modernnot legal
paupernot legal
alchemynot legal
pioneernot legal
vintagenot legal
historicnot legal
standardnot legal
Timelessnot legal
commandernot legal
Gladiatornot legal
Old Schoolnot legal
Premodernnot legal
Oathbreakernot legal
Standard Brawlnot legal
Pauper Commandernot legal
Context
Across the 3 printings of this card, the trailing-90-day price band runs from $0.18 to $0.57 across 158 observations.
Rarix catalogs 3 distinct printings of this card concept, spanning every set the card has appeared in. The Printings grid below lists each one with its own variant treatment, price, and collector signal.
Card type: Sorcery. Color identity: red. Mana cost: {3}{R}{R} (5 converted). Keyword abilities: Double.
The representative printing on this page is illustrated by Jesper Ejsing.