The ability to return Batterskull to its owner's hand can be activated only if Batterskull is on the battlefield. If Batterskull is no longer on the battlefield when the ability resolves, Batterskull remains in its new zone and isn't returned to its owner's hand.
Batterskull
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
This printing is one of 2 catalogued treatments from AA3 — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
This card belongs to *Arena Anthology 3* (released September 2025).
Card #20 in Arena Anthology 3.
Rarity tier: mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities.
Card type: Artifact — Equipment. Mana cost: {5} (5 converted). Keyword abilities: Equip and Living weapon.
Legal in Modern, Legacy, Vintage, Commander, Brawl, and Historic.
EDHrec ranks this card #4,885 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Mark Zug. Rarix tracks 838 other cards credited to this artist across the catalog — browse the full gallery to see the body of work.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Mark Zug
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
