If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
Immovable Rod
Moving into a dungeon room will cause its room ability to trigger.
If you target an Aura with Immovable Rod's last ability, it will lose its enchant ability and be put into its owner's graveyard because it can't legally enchant anything. An Equipment that loses its abilities loses its equip ability, so you won't be able to move it that way, but it will stay attached to the creature it's equipping, if any.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jakub Kasper
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
