If multiple prevention and/or replacement effects are trying to apply to the same damage, the controller of the creature that would be dealt damage chooses the order in which to apply them. As examples, an opponent could choose to apply the effect of Djeru’s Resolve and prevent the damage rather than put -1/-1 counters on it; or an opponent could choose to convert the damage to -1/-1 counters before Insult could double it, and then Insult’s effect won’t apply anymore.
Soul-Scar Mage
Soul-Scar Mage’s effect isn’t a prevention effect. Damage that can’t be prevented will be replaced with -1/-1 counters.
If an effect causes a creature you control to fight a creature an opponent controls, the damage is dealt simultaneously. For instance, if your 2/2 creature fights an opponent’s 4/4 creature, your creature will be dealt 4 damage and your opponent’s creature will have two -1/-1 counters put on it.
This printing is one of 2 catalogued treatments from AKR — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #175 of *Amonkhet Remastered*, the set that shipped alongside the August 2020 Amonkhet Remastered release.
Card type: Creature — Human Wizard, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {R} (1 converted). Keyword abilities: Prowess.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #12,424 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Steve Argyle. Rarix catalogs 477 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Steve Argyle
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































