Multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.
MTG · Card
◇ Catalog #37
Lantern Scout
bfz·#37·rare·foil
Illus. Steven Belledin
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in vault
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for trade
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wishlisted
Oct '15
10 yr ago
Value
$1.78$0 (-2.5%)
30 days high $0.80 · low $0.78
Volatility · stable
Tracking since · May 5, 2026
EUR€0.47USD$0.78TIX
Where to buy / sell
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Played in EDH
EDHrec rank #10,885 · Fringe play
Variants
Gameplay
Creature — Human Scout Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
Hedron lanterns fend off more than just the darkness.
3/2
Legalities
tlrlegal
duellegal
brawlnot legal
pennylegal
PreDH
Rulings · 3
wotc
wotc
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
wotc
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Steven Belledin
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
