Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
3/4
Legalities
tlrnot legal
duellegal
brawllegal
pennylegal
PreDH
Rulings · 1
wotc
If Veteran Guardmouse leaves the battlefield before its ability resolves, you’ll still scry 1.
Notes
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