Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
Alchemist's Talent
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
Last observed on Scryfall 2 months ago at $2.99. Over the trailing 90 days the price moved between $2.66 and $9.40 across 54 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from BLC — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #22 of *Bloomburrow Commander*, the set that shipped alongside the August 2024 Bloomburrow Commander release.
Card type: Enchantment — Class, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {3}{R} (4 converted). Keyword abilities: Treasure.
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #2,353 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Milivoj Ćeran. Rarix catalogs 301 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Milivoj Ćeran
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































