Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
"Back to the ivory towers! This won't hold for long!"
—Vayor, Third Path cryomancer
Legalities
tlrnot legal
duellegal
brawllegal
pennynot legal
PreDHnot legal
Rulings · 8
wotc
If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
wotc
If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
wotc
Stun counters are not keyword counters, and they don't cause the permanents they're on to gain any abilities. They won't be affected by effects that cause permanents to lose all abilities.
Notes
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If untapping a permanent is part of a cost (such as that of Halo Fountain's first ability), you may pay that cost by "untapping" a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
wotc
Abilities that trigger when a permanent "becomes untapped" won't trigger if a stun counter is removed instead.
wotc
Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
wotc
On the other hand, if untapping multiple permanents is part of a cost (such as that of Halo Fountain's last two abilities), you can't "untap" the same permanent more than once to pay that cost.
wotc
Stun counters exist independently of the effects that created them. If a permanent has no stun counters on it, it will untap as normal.