The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.
Grasp of Fate
Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.
In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
Last observed on Scryfall 2 months ago at $0.52. Over the trailing 90 days the price moved between $0.15 and $1.79 across 249 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from C15 — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #3 of *Commander 2015*, the set that shipped alongside the November 2015 Commander 2015 release.
Card type: Enchantment, color identity white, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {1}{W}{W} (3 converted).
Legal in Legacy, Vintage, Commander, Brawl, and Historic.
EDHrec ranks this card #1,122 in Commander, putting it in the common-include tier of the format's playable pool.
Illustrated by Tomasz Jedruszek. Rarix catalogs 429 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Tomasz Jedruszek
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































