Agoraphobia's last ability can be activated only while it's on the battlefield.
Agoraphobia
Players don't have priority to cast spells and activate abilities between combat damage being assigned and being dealt. This means that if you want to return Agoraphobia to its owner's hand before combat damage is dealt, you must do so before combat damage is assigned (and the creature will no longer get -5/-0).
Only Agoraphobia's controller can activate its last ability, no matter who controls the creature Agoraphobia's attached to.
Last observed on Scryfall 2 months ago at $0.04. Over the trailing 90 days the price moved between $0.03 and $0.35 across 262 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from DDM — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #22 of *Duel Decks: Jace vs. Vraska*, the set that shipped alongside the March 2014 Duel Decks: Jace vs. Vraska release.
Card type: Enchantment — Aura, color identity blue, printed at uncommon. Uncommons fill the middle-tier slots in a standard booster configuration. Mana cost: {1}{U} (2 converted). Keyword abilities: Enchant.
Legal in Pioneer, Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #25,007 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Jim Murray. Rarix catalogs 287 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jim Murray
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































