If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
Breaking // Entering
On the stack, a split spell that hasn’t been fused has only that half’s characteristics and mana value. The other half is treated as though it didn’t exist.
To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
Last observed on Scryfall 2 months ago at $0.23. Over the trailing 90 days the price moved between $0.02 and $0.25 across 52 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from DGM — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #124 of *Dragon's Maze*, the set that shipped alongside the May 2013 Dragon's Maze release.
Card type: Sorcery // Sorcery, color identity black/red/blue, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {U}{B} // {4}{B}{R} (8 converted). Keyword abilities: Mill and Fuse.
Legal in Pioneer, Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #20,963 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Mathias Kollros. Rarix catalogs 584 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Mathias Kollros
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































