Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
Turn // Burn
Turn doesn't counter abilities that have already triggered or been activated. In particular, there is no way to cast this to stop a creature's "At the beginning of your upkeep" or "When this creature enters the battlefield" abilities from triggering.
Turn will cause the creature lose all other colors and creature types, but it will retain any other card types (such as artifact) it may have.
Last observed on Scryfall 2 months ago at $0.46. Over the trailing 90 days the price moved between $0.03 and $0.79 across 315 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from DGM — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #134 of *Dragon's Maze*, the set that shipped alongside the May 2013 Dragon's Maze release.
Card type: Instant // Instant, color identity red/blue, printed at uncommon. Uncommons fill the middle-tier slots in a standard booster configuration. Mana cost: {2}{U} // {1}{R} (5 converted). Keyword abilities: Fuse.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #18,212 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Ryan Barger. Rarix catalogs 156 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Ryan Barger
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































