Blaze Commando’s ability triggers each time an instant or sorcery spell you control deals damage (or, put another way, the number of times the word “deals” appears in its instructions), no matter how much damage is dealt or how many players or permanents are dealt damage. For example, if you cast Punish the Enemy and it “deals 3 damage to target player or planeswalker and 3 damage to target creature,” Blaze Commando’s ability will trigger once and you’ll get two Soldier tokens.
MTG · Card
◇ Catalog #56
Blaze Commando
dgm·#56·uncommon·foil
Illus. James Ryman
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in vault
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for trade
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wishlisted
May '13
13 yr ago
Value
$1.57+$0 (+1.8%)
30 days high $0.57 · low $0.56
Volatility · stable
EUR€0.34USD$0.57TIX0.03 tix
Where to buy / sell
Search links · prices vary by venue
Buy this card
Played in EDH
EDHrec rank #19,556 · Fringe play
Variants
Gameplay
Creature — Minotaur Soldier
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
A true Boros commando only calls for reinforcements so they can clean up the mess.
5/3
Legalities
tlrnot legal
duellegal
brawlnot legal
pennylegal
PreDHnot legal
Rulings · 2
wotc
wotc
Some instant or sorcery spells cause other objects to deal damage, rather than deal damage themselves. Such spells don’t cause Blaze Commando to trigger.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. James Ryman
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
