For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move.
MTG · Card
◇ Catalog #148
Simic Guildmage
dis·#148·uncommon·nonfoil
Illus. Aleksi Briclot
—
in vault
—
for trade
—
wishlisted
May '06
20 yr ago
Value
$0.22$0 (-4.3%)
30 days high $0.23 · low $0.22
Volatility · moderate
EUR€0.20USD$0.22TIX0.03 tix
Where to buy / sell
Search links · prices vary by venue
Buy this card
Played in EDH
EDHrec rank #19,462 · Fringe play
Variants
Gameplay
Creature — Elf Wizard
({G/U} can be paid with either {G} or {U}.)
{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.
{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.
2/2
Legalities
tlrlegal
duellegal
brawlnot legal
pennynot legal
PreDH
Rulings · 3
wotc
wotc
For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing.
wotc
For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Aleksi Briclot
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
