Any +1/+1 counters put on Raging Ravine remain on it even after it stops being a creature. They’ll have no effect until it becomes a creature again. (In other words, the land continues to rage, but to no effect.)
MTG · Card
◇ Catalog #80
Raging Ravine
eos·#80·rare·borderless
Illus. BEMOCS
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in vault
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for trade
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wishlisted
Aug '25
10 mo ago
Value
$3.84$1 (-20.3%)
30 days high $2.86 · low $2.00
Volatility · high
EUR€3.16TIX0.27 tixUSD$2.84
Where to buy / sell
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Buy this card
Played in EDH
EDHrec rank #2,652 · Niche pick
Variants
Gameplay
Land
This land enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Legalities
tlrlegal
duellegal
brawllegal
pennylegal
PreDH
Rulings · 3
wotc
wotc
If Raging Ravine’s last ability is activated multiple times in a turn, it will get that many instances of the granted triggered ability. For example, if you activate Raging Ravine’s last ability twice and then attack with it, you’ll put a +1/+1 counter on it twice.
wotc
If this land becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. BEMOCS
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
