{G/U}: This creature gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Endry was determined to teach his groundlings a few winged-faerie tricks.
2/1
Legalities
tlrlegal
duellegal
brawlnot legal
pennylegal
PreDH
Rulings · 1
wotc
It matters that an opponent controls a creature with flying only as you activate this ability. Once you've activated it, Groundling Pouncer will still get +1/+3 and gain flying, even if all of your opponents' creatures with flying leave the battlefield in response to the ability or after the ability resolves.
Notes
Vault entries gain a personal note when you add this card to your binder — pull location, sleeve type, trade history. Sign in to start tracking.