If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
Arrogant Wurm
Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
Last observed on Scryfall 2 months ago at $4.06. Over the trailing 90 days the price moved between $4.06 and $8.16 across 44 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from F06 — the lineup includes Foil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #10 of *Friday Night Magic 2006*, the set that shipped alongside the January 2006 Friday Night Magic 2006 release.
Card type: Creature — Wurm, color identity green, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {3}{G}{G} (5 converted). Keyword abilities: Madness and Trample.
Legal in Legacy, Vintage, Commander, and Pauper.
EDHrec ranks this card #23,896 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by John Avon. Rarix catalogs 1,840 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. John Avon
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.























