If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
Risk Factor
You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
Last observed on Scryfall 2 months ago at $1.23. Over the trailing 90 days the price moved between $0.02 and $1.32 across 54 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from GRN — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #113 of *Guilds of Ravnica*, the set that shipped alongside the October 2018 Guilds of Ravnica release.
Card type: Instant, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {2}{R} (3 converted). Keyword abilities: Jump and Jump-start.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #8,047 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Chris Seaman. Rarix catalogs 372 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Chris Seaman
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































