Once Nullhide Ferox's activated ability has resolved, it can gain new abilities. It won't lose those abilities.
Nullhide Ferox
Nullhide Ferox's activated ability can be activated only while it's on the battlefield. Players can't, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.
Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can't be activated again until the turn's over.
Last observed on Scryfall 2 months ago at $0.48. Over the trailing 90 days the price moved between $0.02 and $1.22 across 55 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from GRN — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #138 of *Guilds of Ravnica*, the set that shipped alongside the October 2018 Guilds of Ravnica release.
Card type: Creature — Beast, color identity green, printed at mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities. Mana cost: {2}{G}{G} (4 converted). Keyword abilities: Hexproof.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #22,986 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Filip Burburan. Rarix catalogs 550 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Filip Burburan
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































