Creatures you control gain indestructible indefinitely. If you find a way to not lose the game during your next turn, they’ll continue to be indestructible for as long as they remain on the battlefield.
Chance for Glory
If you somehow skip the extra turn Chance for Glory gives you or skip that turn’s end step, the delayed triggered ability never triggers.
Chance for Glory’s first effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the game won’t gain indestructible.
Last observed on Scryfall 2 months ago at $21.54. Over the trailing 90 days the price moved between $0.02 and $21.54 across 50 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from GRN — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #159 of *Guilds of Ravnica*, the set that shipped alongside the October 2018 Guilds of Ravnica release.
Card type: Instant, color identity red/white, printed at mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities. Mana cost: {1}{R}{W} (3 converted).
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #7,707 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Bram Sels. Rarix catalogs 214 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Bram Sels
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































