Five-Alarm Fire’s first ability triggers once for each time a creature you control deals combat damage, even if it deals combat damage to more than one creature, planeswalker, or player. For example, an attacking creature with trample that deals combat damage to a blocking creature and the defending player will cause Five-Alarm Fire’s ability to trigger once. A creature with double strike, however, may cause Five-Alarm Fire’s ability to trigger twice during a single combat.
Five-Alarm Fire
Last observed on Scryfall 2 months ago at $0.56. Over the trailing 90 days the price moved between $0.02 and $0.56 across 44 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from GTC — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #91 of *Gatecrash*, the set that shipped alongside the February 2013 Gatecrash release.
Card type: Enchantment, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {1}{R}{R} (3 converted).
Legal in Pioneer, Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #18,513 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Karl Kopinski. Rarix catalogs 804 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Karl Kopinski
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































