If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
Svyelun of Sea and Sky
Damage dealt to creatures remains on those creatures until the cleanup step or until an effect removes that damage. If you control Svyelun of Sea and Sky with at least 4 damage and two other Merfolk and one of those Merfolk leaves the battlefield (or stops being a Merfolk), Svyelun will be destroyed.
This printing is one of 2 catalogued treatments from J21 — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
This card belongs to *Jumpstart: Historic Horizons* (released August 2021).
Card #259 in Jumpstart: Historic Horizons.
Rarity tier: mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities.
Card type: Legendary Creature — Merfolk God. Color identity: blue. Mana cost: {1}{U}{U} (3 converted).
Legal in Tlr, Duel, Brawl, Legacy, Modern, and Vintage.
EDHrec ranks this card #3,853 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Seb McKinnon.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Seb McKinnon
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
