Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Sage of Hours
Heroic abilities will resolve before the spell that caused them to trigger.
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
Last observed on Scryfall 2 months ago at $12.07. Over the trailing 90 days the price moved between $0.02 and $12.41 across 49 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from JOU — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #50 of *Journey into Nyx*, the set that shipped alongside the May 2014 Journey into Nyx release.
Card type: Creature — Human Wizard, color identity blue, printed at mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities. Mana cost: {1}{U} (2 converted). Keyword abilities: Heroic.
Legal in Pioneer, Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #7,823 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Matt Stewart. Rarix catalogs 988 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Matt Stewart
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































