If Patron of the Vein and a creature an opponent controls die simultaneously (perhaps because they fought or were in combat together), Patron of the Vein's last ability triggers, but Patron of the Vein won't be on the battlefield as that ability resolves. It can't be saved by the +1/+1 counter that would have been put on it. The same is true of any other Vampires you control that die at the same time. Your remaining Vampires will each get a +1/+1 counter.
MTG · Card
◇ Catalog #207
Patron of the Vein
lcc·#207·rare·nonfoil
Illus. Tommy Arnold
—
in vault
—
for trade
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wishlisted
Nov '23
2 yr ago
Value
$0.38+$0 (+18.8%)
30 days high $0.38 · low $0.26
Volatility · high
EUR€0.37USD$0.38TIX2.89 tix
Where to buy / sell
Search links · prices vary by venue
Buy this card
Played in EDH
EDHrec rank #3,326 · Niche pick
Variants
Gameplay
Creature — Vampire Shaman
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
4/4
Legalities
tlrnot legal
duellegal
brawlnot legal
pennynot legal
PreDHnot legal
Rulings · 3
wotc
wotc
Destroying a creature with Patron of the Vein's first ability causes its last ability to trigger if Patron of the Vein is still on the battlefield.
wotc
Patron of the Vein's last ability puts a +1/+1 counter on each Vampire you control, including itself, even if the creature that died can't be exiled (most likely because it was a token).
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Tommy Arnold
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
