You can keep unspent green mana indefinitely while Fangorn, Tree Shepherd is on the battlefield. That means if you add a green mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will be lost as normal as each step and phase ends.
MTG · Card
◇ Catalog #166
Fangorn, Tree Shepherd
ltr·#166·rare·foil
Illus. Jesper Ejsing
—
in vault
—
for trade
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wishlisted
Jun '23
3 yr ago
Value
$0.41+$0 (+10.8%)
30 days high $0.43 · low $0.37
Volatility · moderate
EUR€0.46USD$0.41TIX0.02 tix
Where to buy / sell
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Buy this card
Played in EDH
EDHrec rank #7,216 · Niche pick
Variants
Gameplay
Legendary Creature — Treefolk
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much {G}.
You don't lose unspent green mana as steps and phases end.
"I am an Ent. Fangorn is my name according to some, Treebeard others make it."
4/10
Legalities
tlrnot legal
duellegal
brawllegal
pennylegal
PreDH
Rulings · 3
wotc
wotc
If a green mana you add has certain restrictions or riders associated with it (for example, if it was produced by Great Hall of the Citadel), they'll apply to that mana no matter when you spend it.
wotc
Once Fangorn, Tree Shepherd leaves the battlefield, you have until the end of the current step or phase to spend your unspent green mana before it is lost as normal. There is no penalty associated with this other than the loss of the mana.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jesper Ejsing
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
