Combat damage is the damage that’s dealt automatically by attacking and blocking creatures, even if it’s redirected (by Harm’s Way, perhaps). Noncombat damage is any other damage (generally, it’s damage dealt as the result of a spell or ability).
MTG · Card
◇ Catalog #214
Magebane Armor
m10·#214·rare·foil
Illus. Izzy
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in vault
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for trade
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wishlisted
Jul '09
17 yr ago
Value
$5.77+$0 (+0.0%)
30 days high $4.77 · low $4.77
Volatility · stable
EUR€2.25USD$4.77TIX0.02 tix
Where to buy / sell
Search links · prices vary by venue
Buy this card
Played in EDH
EDHrec rank #14,237 · Fringe play
Variants
Gameplay
Artifact — Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Legalities
tlrlegal
duellegal
brawlnot legal
pennylegal
PreDH
Rulings · 3
wotc
wotc
Magebane Armor can equip a creature that doesn’t have flying. The “lose flying” effect just won’t do anything in that case.
wotc
Magebane Armor causes the equipped creature to lose flying at the time it became equipped. Any ability that grants that creature flying that starts to work later (such as a Jump that resolves later, or a Levitation that comes under your control later) will work normally.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Izzy
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
