Turret Ogre's ability doesn't deal more than 2 damage to each opponent if you control more than one other creature with power 4 or greater.
Turret Ogre
In a Two-Headed Giant game, Turret Ogre's ability causes the opposing team to lose 4 life.
If you don't control another creature with power 4 or greater immediately after Turret Ogre enters the battlefield, its ability doesn't trigger, even if you can raise a creature's power right away. If you control no other creature with power 4 or greater as the ability resolves, nothing happens. These don't have to be the same creature, though.
Last observed on Scryfall 2 months ago at $0.05. Over the trailing 90 days the price moved between $0.03 and $0.07 across 46 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from M21 — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #169 of *Core Set 2021*, the set that shipped alongside the July 2020 Core Set 2021 release.
Card type: Creature — Ogre Warrior, color identity red, printed at common. Commons fill the bulk of a booster pack's volume. Mana cost: {3}{R} (4 converted). Keyword abilities: Reach.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #23,299 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Johann Bodin. Rarix catalogs 590 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Johann Bodin
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































