If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
Light of Promise
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
This printing is one of 3 catalogued treatments from MAR — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #46 of *Marvel Universe*, the set that shipped alongside the June 2026 Marvel Universe release.
Card type: Enchantment — Aura, color identity white, printed at mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities. Mana cost: {2}{W} (3 converted). Keyword abilities: Enchant.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #4,350 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by David Lopez. Rarix catalogs 1 other card credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. David Lopez
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.





















