If you don't play a card exiled this way, it remains in exile.
Escape to the Wilds
The additional land that you play doesn't have to be from among the exiled cards.
Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
This printing is one of 3 catalogued treatments from MAR — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #89 of *Marvel Universe*, the set that shipped alongside the June 2026 Marvel Universe release.
Card type: Sorcery, color identity green/red, printed at mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities. Mana cost: {3}{R}{G} (5 converted).
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #2,280 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Alex Ross. Rarix catalogs 6 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Alex Ross
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.





















