Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
MTG · Card
◇ Catalog #532
Night of the Flying Merfolk
mb2·#532·rare·nonfoil
Illus. Ashlea Kelly
—
in vault
—
for trade
—
wishlisted
Aug '24
1 yr ago
Value
$0.22+$0 (+0.0%)
30 days high $0.22 · low $0.22
Volatility · stable
USD$0.22EUR€0.28
NM$0.22
Where to buy / sell
Search links · prices vary by venue
Buy this card
Variants
Gameplay
Enchantment — Saga
Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.)
I — Create two 1/1 blue Merfolk creature tokens.
II — Put a flying counter on each tapped creature you control.
III — Draw a card for each creature you control that dealt combat damage to a player this turn.
Legalities
tlrnot legal
duelnot legal
brawlnot legal
pennynot legal
PreDHnot legal
Rulings · 3
wotc
wotc
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
wotc
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
Notes
Vault entries gain a personal note when you add this card to your binder — pull location, sleeve type, trade history. Sign in to start tracking.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Ashlea Kelly
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
