Spells and abilities that would normally cause you to gain or lose life still resolve while your life total can't change, but the life-gain or life-loss part simply has no effect.
Flare of Fortitude
The effect of Flare of Fortitude doesn't prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won't lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won't gain any life.
In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn't cause you to lose life.
Last observed on Scryfall 2 months ago at $8.26. Over the trailing 90 days the price moved between $0.02 and $8.26 across 46 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from MH3 — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #391 of *Modern Horizons 3*, the set that shipped alongside the June 2024 Modern Horizons 3 release.
Card type: Instant, color identity white, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {2}{W}{W} (4 converted).
Legal in Modern, Legacy, Vintage, Commander, and Brawl. Banned in Historic.
EDHrec ranks this card #731 in Commander, putting it in the common-include tier of the format's playable pool.
Illustrated by Winona Nelson. Rarix catalogs 608 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Winona Nelson
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































