Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
Chthonian Nightmare
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
Last observed on Scryfall 2 months ago at $0.73. Over the trailing 90 days the price moved between $0.02 and $1.34 across 46 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from MH3 — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #83 of *Modern Horizons 3*, the set that shipped alongside the June 2024 Modern Horizons 3 release.
Card type: Enchantment, color identity black, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {1}{B} (2 converted).
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #2,197 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Josu Solano. Rarix catalogs 83 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Josu Solano
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































