Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
Suspicious Stowaway // Seafaring Werewolf
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Last observed on Scryfall 2 months ago at $0.51. Over the trailing 90 days the price moved between $0.21 and $0.51 across 92 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from MID — the lineup includes Showcase alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #288 of *Innistrad: Midnight Hunt*, the set that shipped alongside the September 2021 Innistrad: Midnight Hunt release.
Card type: Creature — Human Rogue Werewolf // Creature — Werewolf, color identity green/blue, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Keyword abilities: Daybound and Nightbound.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #15,301 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Joshua Alvarado. Rarix catalogs 12 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Joshua Alvarado
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.


























