Enchant creature
When this Aura enters, suspect enchanted creature. (It has menace and can't block.)
Enchanted creature gets +1/+1.
{2}{R}: Return this card from your graveyard to your hand.
Legalities
tlrlegal
duellegal
brawllegal
pennynot legal
PreDH
Rulings · 6
wotc
If a creature is already suspected, suspecting it again won't have any effect.
wotc
Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
wotc
When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
Notes
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If Convenient Target leaves the battlefield, the creature it was enchanting will still be suspected until that creature leaves the battlefield or another effect causes it to no longer be suspected.
wotc
There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
wotc
If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.