Moving into a dungeon room will cause its room ability to trigger.
Nadaar, Selfless Paladin
A player may only have one dungeon in the command zone at a time.
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
Last observed on Scryfall 2 months ago at $2.04. Over the trailing 90 days the price moved between $1.05 and $5.99 across 790 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from PAFR — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #27p of *Adventures in the Forgotten Realms Promos*, the promotional run that shipped alongside the July 2021 Adventures in the Forgotten Realms release.
Card type: Legendary Creature — Dragon Knight, color identity white, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {2}{W} (3 converted). Keyword abilities: Vigilance and Venture into the dungeon.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #6,185 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Aaron Miller. Rarix catalogs 530 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Aaron Miller
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.


























