Multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.
Lantern Scout
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
Last observed on Scryfall 2 months ago at $1.70. Over the trailing 90 days the price moved between $0.75 and $3.99 across 268 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from PBFZ — the lineup includes Foil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #37s of *Battle for Zendikar Promos*, the promotional run that shipped alongside the October 2015 Battle for Zendikar release.
Card type: Creature — Human Scout Ally, color identity white, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {2}{W} (3 converted). Keyword abilities: Rally.
Legal in Pioneer, Modern, Legacy, Vintage, and Commander.
EDHrec ranks this card #10,851 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Steven Belledin. Rarix catalogs 915 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Steven Belledin
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































