Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand.
Maze's End
Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved.
Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored.
Last observed on Scryfall 2 months ago at $1.54. Over the trailing 90 days the price moved between $1.42 and $1.97 across 51 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from PDGM — the lineup includes Foil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #152★ of *Dragon's Maze Promos*, the promotional run that shipped alongside the April 2013 Dragon's Maze release.
Card type: Land, printed at mythic. Mythic rares historically land in roughly one out of every eight boosters at standard print densities.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #2,750 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Cliff Childs. Rarix catalogs 450 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Cliff Childs
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.

















