Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Runaway Steam-Kin
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
Last observed on Scryfall 2 months ago at $8.75. Over the trailing 90 days the price moved between $2.46 and $8.75 across 49 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from PGRN — the lineup includes Foil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #115s of *Guilds of Ravnica Promos*, the promotional run that shipped alongside the October 2018 Guilds of Ravnica release.
Card type: Creature — Elemental, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {1}{R} (2 converted).
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #1,682 in Commander, putting it in the common-include tier of the format's playable pool.
Illustrated by Jason Felix. Rarix catalogs 558 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Jason Felix
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































