Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
Armed // Dangerous
When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it.
To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
This printing is one of 2 catalogued treatments from PIO — the lineup includes Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #385 of *Pioneer Masters*, the set that shipped alongside the December 2024 Pioneer Masters release.
Card type: Sorcery // Sorcery, color identity green/red, printed at uncommon. Uncommons fill the middle-tier slots in a standard booster configuration. Mana cost: {1}{R} // {3}{G} (6 converted). Keyword abilities: Fuse.
Legal across the major constructed formats — Modern, Legacy, Vintage, and Commander — plus Standard rotation play.
EDHrec ranks this card #13,836 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by David Palumbo. Rarix catalogs 481 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. David Palumbo
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































