Fortification is to lands what Equipment is to creatures. Except for the difference regarding what type of permanent they can be attached to, Fortifications and Equipment follow the same rules.
C.A.M.P.
If the fortified land produced more than one color of mana, you'll create a Junk token as long as the target creature is at least one of those colors.
You can't sacrifice a Junk token to pay multiple costs. For example, you can't sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.
Last observed on Scryfall 2 months ago at $0.87. Over the trailing 90 days the price moved between $0.51 and $0.87 across 58 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 3 catalogued treatments from PIP — the lineup includes Foil and Nonfoil alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #129 of *Fallout*, the set that shipped alongside the March 2024 Fallout release.
Card type: Artifact — Fortification, printed at uncommon. Uncommons fill the middle-tier slots in a standard booster configuration. Mana cost: {3} (3 converted). Keyword abilities: Fortify.
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #13,632 in Commander, putting it in the fringe-play tier of the format's playable pool.
Illustrated by Tomas Duchek. Rarix catalogs 131 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Tomas Duchek
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.



































