Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
Nuclear Fallout
Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. James Bousema
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
