In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
Megaton's Fate
If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
Last observed on Scryfall 2 months ago at $2.98. Over the trailing 90 days the price moved between $0.68 and $3.02 across 49 observations. Cross-checked across TCGplayer, eBay sold, Cardmarket EU, and Star City.
This printing is one of 2 catalogued treatments from PIP — the lineup includes Extended Art alongside the standard finish. Across our catalog the Rarix library tracks every variant in the same family so collectors can compare price, scarcity and demand inside a single lineage.
Card #916 of *Fallout*, the set that shipped alongside the March 2024 Fallout release.
Card type: Sorcery, color identity red, printed at rare. Rares occupy the bottom-of-pack rare slot in standard boosters. Mana cost: {5}{R} (6 converted). Keyword abilities: Treasure, Disarm, and Detonate.
Legal in Legacy, Vintage, and Commander.
EDHrec ranks this card #8,937 in Commander, putting it in the niche-pick tier of the format's playable pool.
Illustrated by Chris Cold. Rarix catalogs 164 other cards credited to this artist.
Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Chris Cold
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.




































