Effects that switch a creature’s power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it’s a 2/3 creature, not a 4/1 creature.
MTG · Card
◇ Catalog #56
Merfolk Thaumaturgist
plc·#56·common·foil
Illus. Steve Prescott
—
in vault
—
for trade
—
wishlisted
Feb '07
19 yr ago
Value
$1.09+$0 (+0.0%)
30 days high $1.09 · low $0.17
Volatility · high
EUR€0.79TIX0.03 tixUSD$1.09
Where to buy / sell
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Buy this card
Played in EDH
EDHrec rank #19,286 · Fringe play
Variants
Gameplay
Creature — Merfolk Wizard
{T}: Switch target creature's power and toughness until end of turn.
"Blasted fishtails! It's not enough that they meddle with my head, but they twist my body as well."
—Tahngarth of the *Weatherlight*
1/2
Legalities
tlrlegal
duellegal
brawlnot legal
pennylegal
PreDH
Rulings · 3
wotc
wotc
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
wotc
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Notes
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Magic: The Gathering · ™ & © Wizards of the Coast · Illus. Steve Prescott
Card data via Scryfall. Rarix is fan-made; not endorsed by the rights holders.
